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<h2>X3D指南</h2>
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<h3><a href="../../x3d/specifications">X3D及相关规范</a></h3>

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<li><a href="../../x3d/specifications/x3d/">X3D规范草案</a> 包括框架、编码及语言绑定</li>
<li><a href="../../x3d/specifications/schema/">X3D Schema &amp; DTD</a></li>
<li><a href="../../x3d/specifications/h-anim/">人体动画仿真(H-Anim)规范</a> 详细描述了三维人体形象建模的抽象表示方法（注：人体动画仿真是我尝试给H-Anim作的一个中文定义）</li>
<li><a href="../../x3d/specifications/vrml/">VRML97规范</a> 是X3D的前身，包含了基本的功能及VRML的文本式编码，另外还有外部创作接口（EAI）。</li>

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<h3><a href="../../x3d/learn/tutorial">示例代码、手册与模型</a></h3>
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<li><a href="../../x3d/learn/tutorial">手册、论文与书籍</a></li>
<li><a href="../../community/models/">示例模型、场景与脚本文件</a></li>

<li><a href="../../tools/authoring/">X3D创作支持及生成工具</a>
<ul><li><a href="../../x3d/content/README.X3D-Edit.html 
">X3D-Edit</a>是一款X3D图形化文件编辑器，让你可以很简单地进行无错式编辑、创作与验证X3D/VRML场景图文件。上下文敏感工具提示对每个X3D节点与属性提供简要的概况。它其实是一个XML编辑器，通过自定义的方式，让其支持X3D场景图编辑。它也可以进行样式表转换，生成其他文件类型，如HTML与VRML97。</li>
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<h3><a href="../../tools/">X3D开发者工具包、浏览器与库</a></h3>
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<li>X3D相关的应用程序清单，包括浏览器、开发人员工具、市场级应用。</li>

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<h3><a href="../../x3d/opensource/">X3D开源项目</a></h3>
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<li>越来越多的X3D项目都采用开源式开发。 Xj3D与 Flux都是开源的。任何一位开发者都可以贡献到项目中来，或在他们自己的工作中使用。</li>
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<h3><a href="../../x3d/xj3d/">Xj3D基于Java的工具包及X3D测试用浏览器</a></h3>
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<li> Xj3D是一个Java的组件化工具包及用于创建X3D一致性产品的测试性X3D浏览器。</li>
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<h3><a href="../../x3d/workgroups/">X3D工作组</a></h3>
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<li><a href="../../x3d/workgroups/cad/">CAD</a></li>
<li><a href="../../x3d/workgroups/medical/">医学</a></li>
<li><a href="../../x3d/workgroups/ui/">用户界面</a></li>
<li><a href="../../x3d/workgroups/x3d-earth/">X3D地球</a></li>
<li><a href="../../x3d/conformance/">X3D一致性测试程序</a></li>
<li><a href="../../x3d/workgroups/x3d-shaders/">X3D着色器</a></li>
<li><a href="../../x3d/workgroups/geospatial/">空间地理</a></li>

<li><a href="../../x3d/workgroups/dis/">分布式-XML</a></li>
<li><a href="../../x3d/workgroups/h-anim/">H-Anim</a></li>
<li><a href="../../x3d/workgroups/vizsim/">可视化仿真 (XMSF)</a></li>
<li><a href="../../x3d/workgroups/source/">开源</a></li>
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<h3><a href="../../x3d/conformance/">X3D一致性测试程序</a></h3>
<ul class="indent-italic"> 
<li>X3D一致性程序用于改善众多厂商多平台的X3D实现产品的连贯性。并X3D标准一致性作出一个对象式定义，以便只有符合一致性的产品才能使用X3D标志。</li>
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<hr />

<h3><a href="../../x3d/vrml/">VRML档案馆</a></h3>
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<li>VRML97应用程序及工具的清单，在开发者转换到X3D或开发与测试X3D应用程序时非常有用。</li>
</ul>

<h3><a href="../../x3d/publiclists/">X3D与VRML公共邮件列表</a></h3>
<ul class="indent-italic"> 
<li>注册X3D或VRML公共邮件列表。组织成员可以 <a href="http://www.web3d.org/membership/login/">登录</a>会员区，并注册工作组的内部邮件列表。</li>

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<h3><a href="../../x3d/content/">需要更多帮助?</a></h3>
						<h3><a href="http://www.web3d.org/message_boards/">开发者论坛</a></h3>
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<li>论坛涵盖了X3D、Xj3D及更多主题</li>
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		<h5>X3D开发</h5>
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			<li><a href="../../x3d/specifications/">X3D规范</a></li>
			<li><a href="../../x3d/specifications/x3d/">X3D、编码与绑定</a> </li>
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			<li><a href="../../x3d/specifications/h-anim/"> H-Anim</a></li>
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